$ cat post/the-first-glitch.md
The First Glitch
The screen flickers and dances, displaying the game logo in strange patterns. I watch it for a moment, waiting for it to stabilize, but instead, the image freezes mid-scanline. A few dots of light dance on the screen, creating an unusual pattern that almost seems to move with its own life. The sound chip emits a high-pitched whine that doesn’t quite fit the music playing.
I press the start button again, hoping it’s just a momentary issue, but the game loads and suddenly, the character I was controlling splits into two identical versions, each moving in opposite directions. This glitch happens every time I play through this particular area. The developers must have missed something during coding; the extra pixel data causes the sprite to duplicate.
The glitch doesn’t affect the gameplay too much, but it does make me laugh. The screen buzzes a little with static, and for a brief moment, the character walks through the walls as if they’re invisible. I can’t help but think this is how video games should always be—full of surprises and quirks that add to their charm.
The flickering and glitching continue until I turn off the console, satisfied by its imperfection.